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[audio:http://traffic.libsyn.com/appetiteprpodcast/009_APPetite_PRs_App_Marketing_podcast_-__Molecube_interview.mp3]The ninth episode of the APPetite PR App Marketing podcast features an interview with Pierre Tanguay and Simon Roof of Molecube, a mobile game studio in Quebec. Molecube conducted an app marketing experiment to market their app Justin Mac Fart, and Molecube blogged extensively about what marketing strategies and tactics they tried and the results. You can read about Molecube’s app marketing experiment, and we discuss the experiment in the podcast interview.
Molecube’s games include: Justin Mac Fart, Monsieur Monsieur, Monstruction, and Binja.
Click here to play on the iPad or iPhone. Click here to download the Mp3 file.
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Do you have an interesting app marketing story or special insight into app-specific marketing? We’d love to interview you. Email us.
If you haven’t listened to the APPetite PR App Marketing podcast before, check out these earlier interviews:
Interview with Jeff Hughes, author of Android Apps Marketing, Secrets To Selling Your Android App.
Interview with Glenn Kiladis, GM of Free My Apps at Fiksu
Interview with Mark Grossnickle, CEO of Kihon Games
Interview with Nick Foster of Adrenaline Punch
Interview with Jacob Stevens, co-developer of Pizza Vs. Skeletons
[…] with Molecube about their app marketing […]